Light Burden Gaming
Having a computer several years old doesn’t stop you from being able to play a good game on Linux. In fact, having an older computer is perfect with Linux – there are tons and tons of games! These games I’m running are on an iBook 300MHz processor and they all perform worthy.
Every several weeks I like to try a new game, lately I’ve got a chance to try three and I can say these are all excellent games.
Kobo Deluxe is a top down 2D shooter where we have to dodge enemy ships, evade bullets, and destroy space platforms. Kobo is a basic game but when dozens of bullets are flying your way and enemy pilots buzzing around you it is quite a challenge. Kobo Deluxe has 50 levels, only of which 24 have I got through after a good amount of play. There is quite a bit of braggart around for those who are able to finish it.
Ivan – Iter Vehemens ad Necem
“Iter Vehemens ad Necem” is latin for Violent Road to Death. Eck! Yes, my latin was a bit rusty too. Ivan looks to be one of the cooler games to play, I’ve only just installed it but it reminds me of my Ultima IV trudge through dungeons marathons. IVAN is a roguelike game with a graphical interface. No
attack gremlin with level 14+ electrical mace :) here so it doen’st have a large learning scale. IVAN can be dived into without needing to read a manual. The objective of IVAN is to get the character to travel to a far off island by means of an underground dungeon to deliver a very important message (oh, and there happens to be a few monsters along the way.) IVAN is unique in rogue-likes and includes a detailed body part system and physical property system. Be careful not to die in IVAN as no magical potion will save you. Death = polly parrot. Ivan is a fun game and though I just started I think I’ll be playing it quite a bit. Unfortunately, I’m bogged by the bug that creates a Segmentation Fault on some PCs. Is it possible to play IVAN all the way thorough without saving?
Loitering the Linux Game Tome a few days ago, I gold mined OpenTyrian – right away my eyebrows raised. Tyrian was a blast DOS game on one of my earlier PC’s. Tyrian is a fast paced scrolling shooter that includes upgrades and challenging bosses. The port of the original Tyrian uses C and SDL and is nice and responsive though sound at time crackles on me.
Not many repositories have this game yet so it will need to be compiled from source. The original data files (also at the site) will need to be put in a “data” folder where the executable is.
I created a
.desktop for OpenTyrian to show under the Gnome menu, but unfortunately the desktop launcher must look at the files relatively and thus can’t find the data files this way. The only way I could find a way around it was to create a script that
cd‘d to the opentyrian folder and executed
tyrian from there.
To create the
Comment=OpenTyrian is a port of the classic DOS game Tyrian to C using SDL
Here’s a few icons I extracted from the game for the
Usually it’s easiest to put them in the pixmaps directory:
sudo cp ~/Desktop/opentyrian-*.png /usr/share/pixmaps/opentyrian.png
In a few weeks, I’ll review my favorite Linux game: Wesnoth.